Computer Engineer

I'm Salmo.

I teach software architecture, programming, AI and SaaS from what I learned on real projects, explained so you can apply it to yours.

Background: my commits of the year in the Game of Life

Photo of Salmo

Articles

What I wrote last.

  1. How I stopped teaching AI to edit my reels every time

    The skill workflow that writes the script, cuts, animates and assembles my reels in Claude Code, and how you install it and make it your own.

    7 min read

Videos

What I recorded last.

Projects

What I'm building.

sa/mo terminal

$ git log --oneline -3

49ff724 skills feat(reel-motion): offer named effects from a catalog at the plan gate

614f315 skills docs(research): effects and checks from community motion skills

d9a955e skills feat(reel-finish): put overlays marked behind under the cut-out of the person

  • SaaS

    BananaFi

    Personal finance for young Brazilians, with AI at its core.

    bananafi.com.br
  • Open source

    skills

    Agent skills for engineering with AI and for the content I make about it.

    github.com

A year of code

Each dot is a day of building things. The background up top grows from these dots.

github.com/eusouosalmo

About

Who writes here

I'm Salmo, a computer engineer, and I write for people who want to build systems that grow without turning into a problem, now with AI in the mix. Generating code got cheap, so what still sets a piece of software apart is what surrounds the code: architecture, tests and the harness that keeps the agent on track.

Every piece starts from something I learned on a real project, like BananaFi, a personal finance app for young Brazilians with AI at its core.